Packaged as Android, but OnDrag(PointerEventData data) is invalid

OK, successfully ported to mobile by Input System.Thank you for your help?
Awesome! Did you end up following the video tutorial? If you can also update your review that would be great :)
 
Awesome! Did you end up following the video tutorial? If you can also update your review that would be great :)
I'm not following the video tutorial. This video is not useful for me. I learn how to use the Input System by many materials.I can update my review, but your asset still do not support mobile control. I modify the UnityInputSystem.cs to build mobile touch control.
 
Can you tell me what modifications you made? I'd like to take a closer look at what you did. In theory you shouldn't need to make any modifications since it just pulls the action values.
 
Can you tell me what modifications you made? I'd like to take a closer look at what you did. In theory you shouldn't need to make any modifications since it just pulls the action values.
When you use mobile to ctrl the view rotate the touch screen should excluded from touch button.
 
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