RistoPaasivirta
New member
I'm having a bit of a problem with the Behavior Designer samples.
They don't work in builds, while working fine inside Editor.
Here are the steps to reproduce the issue:
This also happens with my custom tasks.
Made a simple "constant rotation" task based on the ECS examples.
Added a tree that has only that task node, nothing else.
Works fine in editor.
But when trying to make IL2CPP build using the entities subscenes they don't work.
They don't work in builds, while working fine inside Editor.
Here are the steps to reproduce the issue:
Create a HDRP project using Unity 6000.0.41f1
Import Behavior Tree PRO 2.0.2f1 and samples
Add Entities Graphics package
Change the samples materials' shaders to HDRP/Lit
Make a windows build with just the "Entities" sample scene
Nothing works
This also happens with my custom tasks.
Made a simple "constant rotation" task based on the ECS examples.
Added a tree that has only that task node, nothing else.
Works fine in editor.
But when trying to make IL2CPP build using the entities subscenes they don't work.
Last edited: