Hello, when the character dies, I see that OnEquipItem and OnDeath get both called in that order: OnEquipItem -> OnDeath -> OnEquipItem. This works like this in the demo scene (in editor and in build).
In my game, these get called in build: OnEquipItem -> OnDeath -> OnEquipItem and these get called in editor: OnDeath -> OnEquipItem.
Any idea what could cause OnEquipItem not being called before OnDeath in editor?
I run Unity 2021.3.20f1 and UCC 3.0.8.
In my game, these get called in build: OnEquipItem -> OnDeath -> OnEquipItem and these get called in editor: OnDeath -> OnEquipItem.
Any idea what could cause OnEquipItem not being called before OnDeath in editor?
I run Unity 2021.3.20f1 and UCC 3.0.8.