Dose the item system works the same way for NPC (Non-Playable Character) as for the main character? I added a default loadout for the third person, but when the game starts item will be deactivated.
I also tried to add a third-person runtime pick up the item, but it didn't work.
My NPC has only one perspective
I also tried to add a third-person runtime pick up the item, but it didn't work.
My NPC has only one perspective