Bernkastel
Member
I am looking to add a dropper to an object which can spawn items directly from code. On the Item and Currency Droppers documentation page it is suggested that "If you wish to drop a specific item you can call “Drop(item)”. However when looking at Drop in code, it has no override taking an iteminfo type. Does this mean that the only way to spawn an item through code is using an itemobjectspawner now?