BigRookGames
Member
I am having an issue with adding my own Assault Rifle. When i start the scene it aims correctly and lowers when i release the aim button, but as soon as I click fire, it does not play the fire animation and it is stuck in the aim idle state. The Additive-Assault Rifle state is stuck in Attack Idle and prevents the weapon from being lowered/not aiming
I went through the same steps with the included assault rifle and controller and seems to be fine, so it is when I add my own assault rifle model.
In the Base Layer- Aim Idle-- The Slot0ItemStateIndex gets set to 2 when i click fire, but never changes after that so it never exits aim idle animation. What should be changing that value back to 0?
Any ideas?
I went through the same steps with the included assault rifle and controller and seems to be fine, so it is when I add my own assault rifle model.
In the Base Layer- Aim Idle-- The Slot0ItemStateIndex gets set to 2 when i click fire, but never changes after that so it never exits aim idle animation. What should be changing that value back to 0?
Any ideas?