Inspector Color?

chrisk

Active member
Hi, Justin,
Is there way to support color to UCC inspector?

UCC inspector has too much stuff and it's really hard to find what I frequently use.
This is one of the most stressful part working with Unity Inspector.
I use Odin to specify the color easily like blew.

Code:
[GUIColor(0,1,0)]

public Vector3 crouchBodyMovingOffset;


Yeah, unfortunately, Odin is not compatible with UCC and I ask you to steal one thing from it.

Thanks.




1573144370361.png
 
Justin, I'm beginning to think that the lack of reply means you are considering some big changes?? Such as moving to UIElement??
For the sake of performance, flexibility and future expansion, UIElement makes a lot more sense.

But I'm not sure how long it will take to move to UIElement and I'm asking if it's easy enough to add some color attributes, I'll appreciate if you can add them soon instead of after UIElement port.

Thanks.
 
We will be moving to UIElements, but I'm not sure of the timeline versus something like this. This feature request looks easy at first, but things are drawn in many different ways so for it to remain consistent throughout the editor it'll take some work.
 
Hm.. not sure if you are saying you are going to add the attributes or not.
I take that it's a cordial turn down, sigh..
But when you move to UIElement, please consider making it compatible with Odin.
Odin is pretty much the standard asset and I hate not to take advantage of it again.
Thanks.
 
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