Inplace Rotation / Direct Move

filod

Member
i want my character move precisely follow my input (regardless my rotation speed setting), how? thx
 
The rotation speed is determined by two factors (if not using root motion for rotation):
- the rotation speed setting
- the gravity setting of your input axes (how fast the input reacts to changes on your input device)

There is no directly way to apply the input to the rotation of the character.
 
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