How to not set Aim when using First Person Combat mode?

avalonsutra

New member
When I go from Third-person Adventure mode into First Person Combat mode, UCC seems to automatically decide to set Aim property to true (in the animator controller). Can this behavior be disabled somewhere or is this a hard requirement of UCC?
 
On the aim ability there is a toggle which allows you to specify if it should automatically start in a first person perspective.
 
On the aim ability there is a toggle which allows you to specify if it should automatically start in a first person perspective.
Where would this need to be set? I have no Aim ability in the list of abilities...
snag_20240506_0000.png
There's also no ability named Aim in the default abilities list...
snag_20240506_0001.png
 
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