How to make precise mouse look in UCC?

filod

Member
like common competitive FPS/TPS games, no matter how fast i move my mouse, i alway get same result (e.g. Muscle Memory to fast turn around)
 
Can you give more details in what you are looking for? On the Unity Input component you can adjust the sensitivity/smoothing.
 
You could subclass the UnityInput to provide your own smoothing method. The parameters exposed by Cinemachine are similar to the parameters exposed by the UnityInput component.
 
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