Deckard_89
Member
I am trying to work out how to damage my player from an animated environmental object, for example a fan. I can damage him by attaching a Damage Zone Script to the object, but this does not cause the damage visualization animations to play (I tried to also attach a state trigger component set to trigger Take Damage, to see if this would work, but it does not). So the question is really how to also play damage visualization animations?