What is the best way or is there a standard way to set this up?
I want a heavy Item/Object that Players can pick up in the scene, but when holding this they cannot use other items or weapons?
I think I'm probably happier with the clunkier option of not being able to switch or unequip at all, and requiring pressing 'drop' before any weapon/item changes can be made.
My first thought is when it is equipped it blocks all the abilities relating to changing/equipping/unequipping?
WOuld that be right? Any thinkgs I should be careful of if this is the way?
I want a heavy Item/Object that Players can pick up in the scene, but when holding this they cannot use other items or weapons?
I think I'm probably happier with the clunkier option of not being able to switch or unequip at all, and requiring pressing 'drop' before any weapon/item changes can be made.
My first thought is when it is equipped it blocks all the abilities relating to changing/equipping/unequipping?
WOuld that be right? Any thinkgs I should be careful of if this is the way?