I want to make a game with movement similar to 'Tribes: Ascend'. The basic idea is that character collider is frictionless and slides along the ground.
I want to use UFPS, but I am having trouble figuring out how to make the character locomotion behave as if there is no friction with the ground.
Help Appreciated.
Cheers
I want to use UFPS, but I am having trouble figuring out how to make the character locomotion behave as if there is no friction with the ground.
Help Appreciated.
Cheers