EmbeddedSoft
New member
Hello. I am trying Final IK integration with Ultimate Character Controller.
I was able to add "Final IK bridge" and "Full Body Biped IK" component to my SpaceSoldier Player.
However I have one problem. When I start the game my "Full Body Biped IK" component gets disabled?
Am I missing something? On runtime I can enable component from editor and everything looks fine but for some reason
starting the game will disable "Full Body Biped IK" component.
Regards
Ranko
I was able to add "Final IK bridge" and "Full Body Biped IK" component to my SpaceSoldier Player.
However I have one problem. When I start the game my "Full Body Biped IK" component gets disabled?
Am I missing something? On runtime I can enable component from editor and everything looks fine but for some reason
starting the game will disable "Full Body Biped IK" component.
Regards
Ranko