Solo_Odyssey
Member
Hi I have imported Behavior Designer package latest version 1.7.12 to my Unity Project. I am using Unity 2021.3.43f1 no errors so far... however when I import the latest movement pack 1.6.2 I get the following error on import:
I am aiming to use it with the UCC character controller (3.1.2r1) I downloaded the integration package I get the following errors on import:
Believe scripting updates have been made hence errors. It would be quite lot of work to update the Opsive character controller think would have to recreate the controller to everything set as before so would it be possible to get the old integration and movement package can give invoice no.
Code:
Assets\Behavior Designer Movement\Scripts\Tasks\WithinDistance.cs(144,56): error CS7036: There is no argument given that corresponds to the required formal parameter 'drawDebugRay' of 'MovementUtility.LineOfSight(Transform, Vector3, GameObject, Vector3, bool, int, bool)'
I am aiming to use it with the UCC character controller (3.1.2r1) I downloaded the integration package I get the following errors on import:
Code:
Assets\Behavior Designer\Integrations\UltimateCharacterController\Editor\BehaviorDesignerIntegration.cs(11,32): error CS0234: The type or namespace name 'Managers' does not exist in the namespace 'Opsive.Shared.Editor' (are you missing an assembly reference?)
Assets\Behavior Designer\Integrations\UltimateCharacterController\Editor\BehaviorDesignerIntegration.cs(23,48): error CS0246: The type or namespace name 'IntegrationInspector' could not be found (are you missing a using directive or an assembly reference?)
Assets\Behavior Designer\Integrations\UltimateCharacterController\Editor\BehaviorDesignerIntegration.cs(22,6): error CS0246: The type or namespace name 'OrderedEditorItemAttribute' could not be found (are you missing a using directive or an assembly reference?)
Assets\Behavior Designer\Integrations\UltimateCharacterController\Editor\BehaviorDesignerIntegration.cs(22,6): error CS0246: The type or namespace name 'OrderedEditorItem' could not be found (are you missing a using directive or an assembly reference?)
Assets\Behavior Designer\Integrations\UltimateCharacterController\Editor\BehaviorDesignerIntegration.cs(33,30): error CS0115: 'BehaviorDesignerIntegration.ShowIntegration(VisualElement)': no suitable method found to override
Believe scripting updates have been made hence errors. It would be quite lot of work to update the Opsive character controller think would have to recreate the controller to everything set as before so would it be possible to get the old integration and movement package can give invoice no.
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