When setting up a character in the Object Setup the characters' rig is assigned SceneObjectIdentifiers.
When two different players are spawned, they each have the same rig with the same SceneObjectIdentifier numbers and an error is logged by the PunUtility class RegisterSceneObjectIdentifier
Are different players suppose to have different SceneObjectIdentifier numbers on their respectful rigs?
When two different players are spawned, they each have the same rig with the same SceneObjectIdentifier numbers and an error is logged by the PunUtility class RegisterSceneObjectIdentifier
Are different players suppose to have different SceneObjectIdentifier numbers on their respectful rigs?