VintageRoots
Member
I can't pick up the first dropped item, i tried using dual pistols and can only pickup the second dropped item.
Here's a video showing the issue:
Here's a video showing the issue:
Error: Unable to find the ItemSet for item 1 Rambo (3836566960) || ItemCollection Equippable (Secondary) || ItemStack(-939612672)[ 1 Rambo (3836566960) in ItemCollection Equippable (Secondary)] in category index 0.
UnityEngine.Debug:LogError(Object)
Opsive.UltimateCharacterController.Integrations.UltimateInventorySystem.UltimateInventorySystemBridge:OnItemActionEquipUnequip(ItemInfo, Boolean) (at Assets/Opsive/UltimateCharacterController/Integrations/UltimateInventorySystem/Scripts/UltimateInventorySystemBridge.cs:313)
Opsive.Shared.Events.InvokableAction`2:Invoke(ItemInfo, Boolean)
Opsive.Shared.Events.EventHandler:ExecuteEvent(Object, String, ItemInfo, Boolean)
Opsive.UltimateCharacterController.Integrations.UltimateInventorySystem.CharacterEquipUnequipItemAction:InvokeActionInternal(ItemInfo, ItemUser) (at Assets/Opsive/UltimateCharacterController/Integrations/UltimateInventorySystem/Scripts/CharacterEquipUnequipItemAction.cs:70)
Opsive.UltimateInventorySystem.ItemActions.ItemAction:InvokeAction(ItemInfo, ItemUser) (at Assets/Opsive/UltimateInventorySystem/Scripts/ItemActions/ItemAction.cs:97)
Opsive.UltimateInventorySystem.UI.Panels.ActionPanels.ItemActionPanel:InvokeActionInternal(Int32) (at Assets/Opsive/UltimateInventorySystem/Scripts/UI/Panels/ActionPanels/ItemActionPanel.cs:66)
Opsive.UltimateInventorySystem.UI.Panels.ActionPanels.ActionPanel`1:InvokeAction(Int32) (at Assets/Opsive/UltimateInventorySystem/Scripts/UI/Panels/ActionPanels/ActionPanel.cs:119)
Opsive.UltimateInventorySystem.UI.Panels.ActionPanels.<>c__DisplayClass13_0:<OpenInternal>b__0() (at Assets/Opsive/UltimateInventorySystem/Scripts/UI/Panels/ActionPanels/ActionPanel.cs:69)
Opsive.UltimateInventorySystem.UI.CompoundElements.ActionButton:press() (at Assets/Opsive/UltimateInventorySystem/Scripts/UI/CompoundElements/ActionButton.cs:72)
Opsive.UltimateInventorySystem.UI.CompoundElements.ActionButton:OnPointerClick(PointerEventData) (at Assets/Opsive/UltimateInventorySystem/Scripts/UI/CompoundElements/ActionButton.cs:123)
UnityEngine.EventSystems.EventSystem:Update() (at C:/Program Files/Unity/Hub/Editor/2019.4.18f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs:377)