SixTimesNothing
New member
Hi all,
I've been experiencing an issue in Unity 2020.2.2f1 (Mac) where the Ultimate Character Controller Unity Input component starts failing to apply the Disable Cursor option correctly when running in the Editor (as in the cursor is visible after pressing play. Once this happens once, it won't revert to working correctly until a complete system restart (not just restarting Unity). Worse, sometimes when the cursor appears when the game is played in the Editor, clicking inside the Game window will hard crash the entire system – Unity cannot be stopped or force quit and it is impossible to switch to another application – the entire system becomes unresponsive and must be hard restarted. I never saw this prior to Unity 2020.2.2f1 and I do have the latest Ultimate Character Controller. Any idea if this is a known issue and if there is a workaround?
Any help would be greatly appreciated!
I've been experiencing an issue in Unity 2020.2.2f1 (Mac) where the Ultimate Character Controller Unity Input component starts failing to apply the Disable Cursor option correctly when running in the Editor (as in the cursor is visible after pressing play. Once this happens once, it won't revert to working correctly until a complete system restart (not just restarting Unity). Worse, sometimes when the cursor appears when the game is played in the Editor, clicking inside the Game window will hard crash the entire system – Unity cannot be stopped or force quit and it is impossible to switch to another application – the entire system becomes unresponsive and must be hard restarted. I never saw this prior to Unity 2020.2.2f1 and I do have the latest Ultimate Character Controller. Any idea if this is a known issue and if there is a workaround?
Any help would be greatly appreciated!