Hi, I'm using Synty Studios models which work fantastic with UCC, I'm just trying to do something possibly a bit unorthodox and not sure if it's achievable....
The synty character models come with perhaps 8-12 different SkinMeshes inside of each prefab so you can quickly change 'skins' very easily.
Within the SciFi pack I'm using, there are also a set of BIG Character, which have a different Avatar/Skeleton, but still work fine.
What I'm wanting to do to avoid instantiating a New prefab, is find a way to utilitse the switching ON/OFF of skin meshes, but incorporate these BIG meshes too. The result at current is they are horribly twisted in parts of the model even if I change the avatar used in the Animator.
Has anyone got an idea how I could make this work? ie things that need to be re-initialised and scale/other things adjusted to accomodate this?
I can go down the route of instantiating a BIG character prefab I create, but mostly trying to avoid doing this if I can make this just a skin change which updates weapon offsets/avatar/holsterpositions etc. without changing the prefab at all.....
The synty character models come with perhaps 8-12 different SkinMeshes inside of each prefab so you can quickly change 'skins' very easily.
Within the SciFi pack I'm using, there are also a set of BIG Character, which have a different Avatar/Skeleton, but still work fine.
What I'm wanting to do to avoid instantiating a New prefab, is find a way to utilitse the switching ON/OFF of skin meshes, but incorporate these BIG meshes too. The result at current is they are horribly twisted in parts of the model even if I change the avatar used in the Animator.
Has anyone got an idea how I could make this work? ie things that need to be re-initialised and scale/other things adjusted to accomodate this?
I can go down the route of instantiating a BIG character prefab I create, but mostly trying to avoid doing this if I can make this just a skin change which updates weapon offsets/avatar/holsterpositions etc. without changing the prefab at all.....