Hi, im trying to find some docs about that "abstract networking layer" so i can implement my own client/server sync solution but im having hard time to find something usefull. Is it still somewhere in development and too soon to build upon or am i just blind?
Unfortunately there are no other updates or docs to show. Networking is a big subject, so you'll need to take a look through the abstract layer yourself.
edit: the define has changed from NETWORKING to MULTIPLAYER, so you should search for MULTIPLAYER within the codebase!
I see, thats what i was afraid of ... Thanks for directions tho, its much appretiated ... i will try to dig in and figure it out my self i suppose but its awful lot to read through without knowing how it was designed.