Custom ability.

fdbProductions

New member
HI folks, id like to have ucc character sit on a chair/box/rock. Can i use interact or must be a custom ability ? in the later case , if the character is facing the chair how to position (like spin 180 or required angle ) him before sitting animation kicks in ?

Basically I want the character to actually sit on the chair. (and not in the air like im doing now :( ) I tried to use Animator motion to move/rotate but no luck.

thanks.
 
I am planning something similar, do you have the Agility pack? I was going to try and use a StartLocation and take advantage of Move Towards, so that when you interact the move towards activates rotates you into the correct position then reactivates the interact ability to start the sit. Backup plan was to manipulate the rotation and positioning through code as the animation began.
 
Top