CharacterLocomotion param


Not sure if this is intentional... the 3rd param intellisense does not match.

/// <summary>
/// Moves the character according to the input. This method exists to allow AI to easily move the character instead of having to go through
/// the ControllerHandler.
/// </summary>
/// <param name="horizontalMovement">-1 to 1 value specifying the amount of horizontal movement.</param>
/// <param name="forwardMovement">-1 to 1 value specifying the amount of forward movement.</param>
/// <param name="targetRotation">Value specifying the amount of yaw rotation change.</param>
public virtual void Move(float horizontalMovement, float forwardMovement, float deltaYawRotation)
{//line #459}