Bug? Look sensitivity in FirstPersonShootableWeaponProperties

Vlaxep

Active member
Hi @Justin

Was struggling with why Look sensitivity wasn't available to add as a 'state system' property

Updated the script by copying the line from the ThirdPersonShootableWeaponProperties:

public float LookSensitivity { get { return m_LookSensitivity; } set { m_LookSensitivity = value; } }

I think it was just missing, but let me know if this was intentional as I'm planning to use this in a state! Don't want to break anything!

Cheers
 
You're right, it does seem to be missing - hopefully will get added in a future update. Good find!
 
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