Hi @Justin
Was struggling with why Look sensitivity wasn't available to add as a 'state system' property
Updated the script by copying the line from the ThirdPersonShootableWeaponProperties:
public float LookSensitivity { get { return m_LookSensitivity; } set { m_LookSensitivity = value; } }
I think it was just missing, but let me know if this was intentional as I'm planning to use this in a state! Don't want to break anything!
Cheers
Was struggling with why Look sensitivity wasn't available to add as a 'state system' property
Updated the script by copying the line from the ThirdPersonShootableWeaponProperties:
public float LookSensitivity { get { return m_LookSensitivity; } set { m_LookSensitivity = value; } }
I think it was just missing, but let me know if this was intentional as I'm planning to use this in a state! Don't want to break anything!
Cheers