CherryBone
New member
Hi Justin:
I found that, if I expand all task nodes in task panel, then when I drag the editor nodes the editor would keep low frame, and if I collapse all task nodes then the UI would respond faster. So I guest that the task panel cost too much for repainting and it maybe solved by optimizing the GUI of task panel? Or can I change the defaul panel when I open a behaviorTree, such as opening inspector window. (ps. I just create a new project and the task nodes have exsited when the plugin inited)
And I want to ask for a feature about the editor:
I can not see the whole name of task if I use "space" to call out a search window while the name of task is too long:
So I think the window should be scalable or it would scale to fit the longest name of task automatically.
I found that, if I expand all task nodes in task panel, then when I drag the editor nodes the editor would keep low frame, and if I collapse all task nodes then the UI would respond faster. So I guest that the task panel cost too much for repainting and it maybe solved by optimizing the GUI of task panel? Or can I change the defaul panel when I open a behaviorTree, such as opening inspector window. (ps. I just create a new project and the task nodes have exsited when the plugin inited)
And I want to ask for a feature about the editor:
I can not see the whole name of task if I use "space" to call out a search window while the name of task is too long:
So I think the window should be scalable or it would scale to fit the longest name of task automatically.