troubadour
New member
Hello. I've run into an issue with the AssistAim ability that I'd like some help with. Please see below for an example of the behavior I'm trying to curtail:
Moving to either side of the AssistAim target currently causes the CrosshairMonitor to "slide" in that direction and remain off-center for as long as the input is held. I would like the crosshair to remain centered with AssistAim's target, even during player movement.
I am using the Third Person Combat view out of the box, plus the integration for Unity's input system provided here on the website. I have made no alterations to the locomotion or camera.
Moving to either side of the AssistAim target currently causes the CrosshairMonitor to "slide" in that direction and remain off-center for as long as the input is held. I would like the crosshair to remain centered with AssistAim's target, even during player movement.
I am using the Third Person Combat view out of the box, plus the integration for Unity's input system provided here on the website. I have made no alterations to the locomotion or camera.