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Rastos

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Pre-release of Ultimate Mirror Controller available on the Asset Store.

❝ Mirror integration in Client and Server authoritative models for Any Opsive Character Controller. ❞

Ultimate Mirror Controller - Social (1200x630).png

Unity Asset Store
 
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v.0.7.15 (Published)​

Changelog:
  • Fixed minor issues
  • Fixed Authorities and Observers
  • Fixed Start and Stop

See this page for all release notes.
 
Hi everyone,
I just finished improving the Reversed Rollback which is now finished.
I will add the Full Rollback later which is almost finished.
I will take care of the modules it is the priority to be able to publish the new version.
But I have to redo the whole part of the new inspector, I will try to recover the old version of the inspector, but it is not easy...
Sorry for the delay, but I needed to take a step back from this integration, however I am back and I will try to go as quickly as possible!
See you soon!
 
Hi Pesadelo, I just wanted to see if the asset is still being developed? Also, do you offer a demo/beta and is there a roadmap for upcoming features and a 1.0 release? Thanks
 
Hi Pesadelo, I just wanted to see if the asset is still being developed? Also, do you offer a demo/beta and is there a roadmap for upcoming features and a 1.0 release? Thanks
Honestly, I don't know, but for now, I absolutely have to update before May. Then I could update more frequently.
 
Hi everyone,
Sorry the update will be a little late, I didn't want to rush the inspector part,
But in future updates, I'll be implementing a traffic validation system for greater network security.
See you soon!
 

v.0.8 (Published)​

Note: Clean install required.

COMPLETE OVERHAUL:
  • Reconciliation interfaces added:
    • Network Components (Character and Camera)
    • Network MovementTypes and ViewTypes
    • Network Abilities and Inputs
  • Ability modules removed:
    • Replaced by Network Abilities
  • IsSpectator() conditions populated:
    • Spectator mode (Experimental: Server Debug only)
 
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Hi everyone,
There are new process to setup Character and Camera, now there need convert Abilities, ItemAbilities, MovementType and ViewType.
Make sure the toggles are checked if you use NetworkObjectSetup, otherwise you can convert and reverse manually with the corresponding Setup.
If you spot any bugs with the new setup process, please let me know.

0847f008-92de-4af3-abe9-06a30321dc86.webp
 
I have started to improve the accuracy of Client-Side Prediction and Server Reconciliation but I need your feedback, to know if everything is working correctly, please remember to delete the "Assets/BloodCloudStudio/" folder before installing the update.
 

v0.8.2 (Published)​

Note: Clean install required.
  • Fixed reconciliation issues
  • Improvement of reconciliation interfaces
  • Removed NetworkCharacterInput states
  • Fixed hidden objects client world spawn (renamed local world spawn)
  • Fixed setup manager HUD network address
 
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