Not sure if anyone is able to verify this issue. Simply, when trying to add a "Set Trigger" task in behavior designer the task does not get added. It's kicking up NullReferenceException errors. This is the only task I've come across issues with.
Edit: Appears as though there are some more, also unable to add "Random Int/Float" task. Random Bool works though.
Using Unity version 2019.2.1f1, latest BD release.
Edit: Appears as though there are some more, also unable to add "Random Int/Float" task. Random Bool works though.
Using Unity version 2019.2.1f1, latest BD release.
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