Allow Input System affect only to the character assigned to the Camera

Yago

New member
Hello!

I have created a scene with 4 Characters using character controller.
Using Playmaker I swap the character assigned to the Camera but the Input system applies to all of the characters in the scene.

There is a way of only allowing the input system affecting only to the character set it up in the camera?

Thank you in advance for your help!
 
Hello!

Thank you for pointing me out in the right direction.
Was not exactly my case but it did helped me.

What I did at the end was Enabling/disabling the Ultimate Character Locomotion Handler Script every time that I changed Character.
The only problem that I am having with this is that If I swap Character while walking/running, it keeps the character moving.
If I swap while not moving everything works as expected...
I will try to solve this investigating by my own, but if you have a work around to solve this it would be Greatly appreciated!

Thank you again,
Yago
 
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