Right now I am not using the air attack ability. I need my character to jump, use an air attack and then if the air attack finishes before landing, it will play fall and then I am able to use the air attack again if still not landed and repeat. But if the air attack is still playing when the ground is touched, the air attack will be interrupted and instantly play a land animation.
Right now if I use the air attack right before I touch the ground or it is still playing as I hit the ground, then its freezes my character in the air attack animation.
Right now if I use the air attack right before I touch the ground or it is still playing as I hit the ground, then its freezes my character in the air attack animation.
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