I created a lot of UCC characters in the game. When destroying some characters, the memory is not released.
I used GameObject.Instantiate() to create many UCC characters, more than 100.
I used GameObject.Destroy() to destroy some or all of them, but the mono memory is never released.
I used GameObject.Instantiate() to create many UCC characters, more than 100.
I used GameObject.Destroy() to destroy some or all of them, but the mono memory is never released.