Mastermind Interactive
Member
1) When I use the AudioManager from a script to play a background sound and set the loop to true, every sound that is being played by the AudioManager then loops.
2) I have added Death Sounds to my enemies but when they die, sound is not played. I have made sure that the sounds work...
Thanks for the help.
C#:
Opsive.UltimateCharacterController.Audio.AudioManager.Play(gameObject, gameMusic, true);
2) I have added Death Sounds to my enemies but when they die, sound is not played. I have made sure that the sounds work...
Thanks for the help.