2.0.4 Collision Problem

jasontuttle

New member
Hi Justin,

I just upgraded from 2.0.3 to 2.0.4 and something seems broken with character collision detection. Before upgrading, my character's capsule collider butts right up against any object it collides with. After upgrading, (with no other changes to my project), my character's capsule collider remains offset from collison objects a lot. It pretty much never touches anything it collides with:

203.png

204.png

I ran a diff on CharacterLocomotion.cs between the two versions, and it looks like quite a bit has been changed, so I'm not quite sure what is causing the problem.
 
Thanks - I see what you're saying. I'll do another version with this fixed as soon as I figure out the cause.
 
Thanks for letting me know about this. A new version will hit the opsive store shortly and is slowly making its way to the Asset Store. I kept the version number the same since the update wasn't available for very long.
 
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