Hi. I just bought UCC yesterday. How can I remap the keyboard settings at runtime, as in being able the player to remap their keys in-game? That is, I did this with an old version of UFPS, but that was by directly modifying the source base code, which I want to avoid with UCC, since upgrades break. I believe I understand how it works at design time, but I need to do this at game runtime. I'm surprised there are no inquiries on this matter. What I did in UFPS was basically let everything load up, then at the last possible moment, load the player's own saved settings that I serialized out, but it was an unpleasant hack that I don't want to repeat.