Recent content by TheLazerViking

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    Error in Runtime>Tasks>Unity>Renderer> SetMaterial.cs

    Yes! That was it. Thanks a bunch! Looks like another asset called Quick Outline was interfering with it. I'll see if I can change some stuff in QO to make them play nice.
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    Error in Runtime>Tasks>Unity>Renderer> SetMaterial.cs

    Imported BD to my current project and I'm getting: Assets\Behavior Designer\Runtime\Tasks\Unity\Renderer\SetMaterial.cs(36,33): error CS0029: Cannot implicitly convert type 'Material' to 'UnityEngine.Material' Not too sure how to solve this one. It works fine in a fresh project in 2020 and...
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