That worked like a charm, thanks! For anyone with the same problem, this is what I have now:
One thing I would be curious about is if there's a more efficient way to pass a target to the attack action than using a list, seems like it should be able to take a single target as well as a list. But...
Just got this asset, loving the concept and editor, but I've run into a problem. I can get the ai to attack once it sees a target, but once it starts attacking I can't get it to stop. I know that conditional aborts are the answer, but I can't seem to get the system to cooperate, no matter what I...