Recent content by TeagansDad

  1. TeagansDad

    Integration Requests

    I missed that you had responded to me here. Sorry for the very late reply. Been busy with work and my kids and have been away from Unity-related stuff for a little while. I do still intend to pursue the ORK integration, but I can't give any timeline on it, other that stating that I haven't even...
  2. TeagansDad

    Integration Requests

    That would be me (username Keldryn on the ORK forum). I had the integration with TPC v1 working fairly well, including having ORK able to calculate damage and apply status effects when a TPC weapon registered a hit. This broke in one of the later revisions of TPC; it wasn't difficult to fix it...
  3. TeagansDad

    Mixamo/Fuse characters fall though the floor

    After further experimentation, the issue seems to be that TPC/UCC does not like character models with the skeleton as a direct child of the root GameObject. The standard Mixamo and Fuse characters all follow this same structure: I checked out a few other character models to see if I was on to...
  4. TeagansDad

    Mixamo/Fuse characters fall though the floor

    When I use the Character Manager to build a character using a model from Mixamo (including but not limited to characters created in Fuse), the character immediately falls through the floor when I press play. This did not happen in the original Opsive Store version from Sept 9th; it started...
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