NullReferenceException: Object reference not set to an instance of an object
Opsive.UltimateCharacterController.AddOns.Multiplayer.PhotonPun.Game.PunObjectPool.OnEvent (ExitGames.Client.Photon.EventData photonEvent) (at...
Well it did happen to me too, and removing unity input did the trick. Can the developer of this please include in the documentation file this specific thing please!
Nope the demo has the same problem, if you are the second player to join. It will throw exceptions of the arrow PUN not pooled properly and also it shoot the arrow after a small delay