Here what i got:
I putted debug log under:
public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info)
{
if (stream.IsWriting) {
byte dirtyFlag = 0;
if (m_SynchronizeScale && m_Transform.localScale != m_NetworkScale) {...
Hello
Having the same issue:
1) Character vs character working no problem
2) AI character setup via character manager and its a AI agent
3) AI character setup via PUN manager done as well.
4) BD make single patrol task and enabled only on Master client.
Result:
When AI dies animation is...