Recent content by Ranaril

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    Multiplayer with AI intergration with PUN AddOn

    On other hand Turret script from Demo scene have same PhotonView settings. But its rotate and get current sync over network. I am confused.
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    Multiplayer with AI intergration with PUN AddOn

    Here what i got: I putted debug log under: public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info) { if (stream.IsWriting) { byte dirtyFlag = 0; if (m_SynchronizeScale && m_Transform.localScale != m_NetworkScale) {...
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    Multiplayer with AI intergration with PUN AddOn

    Hello Justin, Can you please specify what kind of logs you need from PunCharacterTransformMonitor?
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    Multiplayer with AI intergration with PUN AddOn

    Hello Having the same issue: 1) Character vs character working no problem 2) AI character setup via character manager and its a AI agent 3) AI character setup via PUN manager done as well. 4) BD make single patrol task and enabled only on Master client. Result: When AI dies animation is...
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