Recent content by Nano

  1. N

    Unity MLAPI

    Any chance I could be added to this private forum/chat? I'd love to test the MLAPI stuff out on a project I'm working on. Definitely looking to save time from changing up the PUN code to use MLAPI as well.
  2. N

    Is running the same input deterministic?

    Hmm, if I wanted to look into adding client-side prediction do you have any recommendations on where to start? Is there a simple way to do rollbacks?
  3. N

    Is running the same input deterministic?

    A server controlled approach would work for what I need. How would you recommend running client side prediction though?
  4. N

    Is running the same input deterministic?

    I've been looking into implementing UCC with my own custom networking solution. So far I've looked extensively at the PUN implementation but instead of sending position from the server I ideally want to play the same input out on both the server and client for each character in a sort of lock...
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