Recent content by kyleyoungblom

  1. K

    Binding inventory references to instance of singleton rather than player tag?

    I do have v1.1.3, so I'll just hang on till the next update. Thanks!
  2. K

    Binding inventory references to instance of singleton rather than player tag?

    Still having one issue with an InventoryGrid not binding to an inventory on load. I'm also seeing something slightly different in my ItemViewSlotsContainerPanelBinding component; in your screenshot there's a field for an Inventory ID, but in mine I don't see that option.
  3. K

    Binding inventory references to instance of singleton rather than player tag?

    Oh that's great, the dynamic panel owner seems to have solved all my issues. Thanks!
  4. K

    Binding inventory references to instance of singleton rather than player tag?

    My player object has a singleton Player component with various references to my player state machine, etc. I have the object tagged as Player, but I'm still seeing some inconsistent results when it comes to binding the player inventory to various components, for example a crafting component...
  5. K

    [Bug] NullReference when trying to change attribute type

    Hello, running into an issue in Unity 2020.2.0f1, UIS version 1.1.2.1, where I can't change an attribute type from the default Int. I get this error: NullReferenceException: Object reference not set to an instance of an object Opsive.Shared.Editor.UIElements.FilterWindow.Initialize...
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