Recent content by Kehaw

  1. K

    Click Take All Button, but the inventory grid panel show up.

    I found a wiered I tried add a Gameplay panel, but not fix my problem. I will be tring again in the future. Thank you.
  2. K

    Click Take All Button, but the inventory grid panel show up.

    Hello,If I open My inventory grid panel and close it, after that when I click Take All button, the inventory grid panel open automatically. I don't know why, all details in this video: (Cancel button also get same result.) I remember in last post, Mr Sangemdoko said: But in this case, I'm...
  3. K

    Inven tory Standard Input deprecated, how to set Enable Character Input on Gameplay Panle?

    I removed it last night, now it looks fine. Thanks.
  4. K

    Can not close floating panel.

    Thank you very much! Now, I have a little bit confuse about ContainerHasName's params. What I understand it is this: But when I set the name, it is not working: I add some debug info and print the actual name, they are: Okay, now it works fine for me. But when my weapon draging...
  5. K

    Inven tory Standard Input deprecated, how to set Enable Character Input on Gameplay Panle?

    Hello, it works for me! Thanks! But has another propblerms with me right now, that is I can not fire use mouse left button after I added gameplay panel. It seems like the Gameplay panel prevents event propagation :).
  6. K

    Can not delete item from project panel?

    Okay, thank you.
  7. K

    Can not close floating panel.

    Hello, I have two questions. First of all, when I cose inventory panel, the equipments panel show up again. The second is I can not equip my weapon via drag drop. All details in this video: Thank you.
  8. K

    Can not delete item from project panel?

    I'm use item manager to create an object (Bullet shell), but I can not delete it. So how can I remove this object? I'm not sure it is UCC's issues...
  9. K

    How to make top down style game's camera fixed when I move into an area with roof?

    Are you sure add that code on line 282? Th line of 317 is this: I have put the code on line 286 and close this condition on line 319, it works fine for me right now, like this:
  10. K

    How to find AmmoData type?

    Okay, got it. Thanks.
  11. K

    Inven tory Standard Input deprecated, how to set Enable Character Input on Gameplay Panle?

    Thanks for your reply, I checked the DisplayPanelManagerHandler, but still no idea about disable user input when I open inventory panel, this is my settings: Then, I read the document about input, I add a component like this: It still not working for me, may be I was make a mistake? I'm...
  12. K

    How to make top down style game's camera fixed when I move into an area with roof?

    I'll test this case later. Thanks :).
  13. K

    How to find AmmoData type?

    Where is AmmoData type?
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