So I want my character to automatically aim at targets in range, and have an input to switch targets if there is another target in range. This will be on the top down camera perspective.
I looked at all the aimAssist scripts and the shootable weapon script. In the shootable weapon part I saw...
Thank you for the reply, I will start working on it. With the new ability, if I want to have it on a certain input action, how would I feed that action into the event handler?
I'm extremely new with the asset and currently struggling to modify scripts. For instance, I'm using the top down camera, and would like my character to look at targets if they are in range. How would I go about doing that? I went into the aim assist script and I tried to add a button imput from...