Recent content by jorrit5477

  1. J

    Runtime serialization/deserialization Variables

    My goal is to save the variables (both global and of one or more behavioral trees) to the file system in json format. Maybe later it could be binary, but I prefer a readable format first for testing purposes.
  2. J

    Runtime serialization/deserialization Variables

    Hi, New here, currently researching the option to use Behavior Designer for an app. What I'm wondering is if it is possible to serialize/deserialize GlobalVariables and BehaviorTree.Variables to/from a file. The regular UnityEngine.JsonUtility doesn't seem to work (variables have there old...
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