Recent content by gcmountaing

  1. G

    SceneManager.UnloadSceneAsync stops BehaviorDesigner

    Thank you for the information.
  2. G

    SceneManager.UnloadSceneAsync stops BehaviorDesigner

    I'm having trouble with BehaviorDesigner stopping when SceneManager.UnloadSceneAsync is executed. On my system, when a new Scene is loaded, the old Scene is unloaded with SceneManager.UnloadSceneAsync(oldScene). When the UnloadSceneAsync completes, the new Scene's BehaviorDesigner seems to...
Top