Recent content by enikey87

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    Mouse sensitivity should not be framerate dependent

    Thank you for the reply, but it doesn't solve the problem: when FPS become high (~150+) then mouse look become choppy and slow. IMHO character movement should be in FixedUpdate and Camera rotation in Update. UFPS code is compilated and I hope you can help with quick patch to fix it cause I can...
  2. E

    Mouse sensitivity should not be framerate dependent

    BTW sorry if it's sounds too rude. But this issue is breaking my heart.
  3. E

    Mouse sensitivity should not be framerate dependent

    Any news on this issue? https://www.opsive.com/forum/index.php?threads/mouse-sensitivity-is-framerate-dependent.1235/, huh? With turned off VSync UFPS look rotation slows down. And locking framerate to 60 is not the solution, it's just an ugly hack. There are from 3 to 7 topics about this issue...
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