I checked and I already have the Unity input system installed in the project.
NullReferenceException: Object reference not set to an instance of an object
Opsive.Shared.Input.PlayerInputProxy.GetButton (System.String buttonName) (at Assets/Opsive/Shared/Input/PlayerInputProxy.cs:92)...
Hi Justin. These are there errors I am getting when I try to run the RCC demo scene. I was hoping you can help me out. The player input proxy for atlas is empty and does not give me an option to fill the field.