Recent content by Chaosriftgames

  1. Chaosriftgames

    Behavior Designer - AI Entity doesn't move.

    This is the raw basic character setup. Straight Character Creator, Navmesh agent. The Behavior tree I tried a few things. Sequence -> RotateTowards Repeater -> Sequence -> RotateTowards Sequence -> Wander Sequence -> RotateTowards Sequence -> Move Towards Move Towards had the "best"...
  2. Chaosriftgames

    Mixamo/Fuse characters fall though the floor

    This was the winning solution. THanks Justin. Hey, how about a "locked" solutions megathread where you have them all consolidated?
  3. Chaosriftgames

    Integration Requests

    Apex Path/Steering could use some integration Love.
  4. Chaosriftgames

    Top/Down Aim Cursor.

    I saw that option. Just need to change cursor into a targeting instead of pointy arrow.
  5. Chaosriftgames

    Top/Down Aim Cursor.

    I'm working on a top/down game and it's in the early phases of setting up. As it currently is, there's no cursor so controls with a mouse is difficult and jumpy. Something like Diablo where the character always faces the cursor and it seconds as a way to target enemies. When I migrate to...
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