Recent content by ArcadiusEntertainment

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    Bow Implementation (Inventory integration with Character System)

    Hi, I've been having some problems creating a Bow item, also with the integration with the InventorySystem, I use the as SlotID = 1 (I think is for the left hand) and the animator ID = 4, but with those values it doesnt work, any idea why, or anyone knows how to create a bow with the integration...
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