What's the easiest (is there any!) way to update/add a property mapping programmatically?
Didn't seem to work ... in my case, I somehow lost all the mappings on 10 prefab entities, redoing these all by hand is tiresome. If it makes any difference each of the prefab entities is referencing the same external behaviour. Thanks!
C#:
tree.SetVariable("AttackRange", (SharedFloat)AttackRange);
Didn't seem to work ... in my case, I somehow lost all the mappings on 10 prefab entities, redoing these all by hand is tiresome. If it makes any difference each of the prefab entities is referencing the same external behaviour. Thanks!