TeagansDad
New member
When I use the Character Manager to build a character using a model from Mixamo (including but not limited to characters created in Fuse), the character immediately falls through the floor when I press play.
This did not happen in the original Opsive Store version from Sept 9th; it started after I got the updated version from the Opsive Store on Sept 18th. I've tried two Fuse-created characters as well as a "stock" Y-bot model, and it happens with all of them. I have tried copying all of the components from Nolan in the demo scene, but it makes no difference.
I tried setting up a character model from a different source (one of Riko's animation packs), and it worked fine. So far, I've only seen it with Mixamo characters.
Third Person Controller (v2)
Unity 2018.2.6f1
Steps to reproduce: drag a humanoid Mixamo character model into the scene, open the Character Manager, assign the character, and complete the build process using the default settings.
This did not happen in the original Opsive Store version from Sept 9th; it started after I got the updated version from the Opsive Store on Sept 18th. I've tried two Fuse-created characters as well as a "stock" Y-bot model, and it happens with all of them. I have tried copying all of the components from Nolan in the demo scene, but it makes no difference.
I tried setting up a character model from a different source (one of Riko's animation packs), and it worked fine. So far, I've only seen it with Mixamo characters.
Third Person Controller (v2)
Unity 2018.2.6f1
Steps to reproduce: drag a humanoid Mixamo character model into the scene, open the Character Manager, assign the character, and complete the build process using the default settings.